plugin
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| plugin [2018/07/28 09:45] – [Available plugins] romcenter | plugin [2024/02/17 11:58] (current) – [Installation] romcenter | ||
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| Using plugins, you only need to store one crc and one size in the datafile to recognize all formats. | Using plugins, you only need to store one crc and one size in the datafile to recognize all formats. | ||
| - | ====== | + | ====== |
| + | Plugin is linked to a datafile. Most of the time, plugins must be use with ' | ||
| + | Plugin to use can be defined in the datafile header: | ||
| - | [[Sega genesis/megadrive/32x plugin]] | + | < |
| + | < | ||
| + | < | ||
| + | < | ||
| + | < | ||
| + | < | ||
| + | < | ||
| + | < | ||
| + | < | ||
| + | < | ||
| + | < | ||
| + | < | ||
| + | rommode=" | ||
| + | biosmode=" | ||
| + | samplemode=" | ||
| + | lockbiosmode=" | ||
| + | lockrommode=" | ||
| + | locksamplemode=" | ||
| + | | ||
| + | </ | ||
| - | [[Nes plugin]] | + | Here, when this datafile is loaded in romcenter, the nes.dll |
| + | |||
| + | If no plugin is specified in a datafile, romcenter will attempt to detect some games and will propose to use a specific plugin. Accepting will produce better rom identification. | ||
| + | |||
| + | Plugin files (nes.dll here) should be located in romcenter/ | ||
| + | |||
| + | ====== Plugins development and updates ====== | ||
| + | I have developed several plugins and release the source code on github: https:// | ||
| - | [[Arcade plugin]] | ||
plugin.1532763924.txt.gz · Last modified: 2018/07/28 09:45 by romcenter
