plugin
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plugin [2020/08/04 08:42] – [Available plugins] romcenter | plugin [2024/02/17 11:53] – romcenter | ||
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Using plugins, you only need to store one crc and one size in the datafile to recognize all formats. | Using plugins, you only need to store one crc and one size in the datafile to recognize all formats. | ||
- | ====== | + | ====== |
+ | Plugin is linked to a datafile. Most of the time, hash displayed in the datafile must be calculated on ' | ||
+ | Plugin to use can be defined in the datafile header: | ||
+ | < | ||
+ | < | ||
+ | < | ||
+ | < | ||
+ | < | ||
+ | < | ||
+ | < | ||
+ | < | ||
+ | < | ||
+ | < | ||
+ | < | ||
+ | < | ||
+ | rommode=" | ||
+ | biosmode=" | ||
+ | samplemode=" | ||
+ | lockbiosmode=" | ||
+ | lockrommode=" | ||
+ | locksamplemode=" | ||
+ | plugin=" | ||
+ | </ | ||
- | [[Sega genesis/ | + | Here, when this datafile is loaded in romcenter, the nes.dll |
- | [[Nes plugin]] | + | Plugin files (nes.dll here) should be located in romcenter/plugin |
- | [[Arcade plugin]] | + | ====== Plugins development and updates ====== |
+ | I have developed several plugins and release the source code on github: https:// | ||
- | [[https:// |
plugin.txt · Last modified: 2024/02/17 11:58 by romcenter