plugin
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plugin [2009/05/12 19:22] – romcenter | plugin [2024/02/17 11:58] (current) – [Installation] romcenter | ||
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Using plugins, you only need to store one crc and one size in the datafile to recognize all formats. | Using plugins, you only need to store one crc and one size in the datafile to recognize all formats. | ||
- | ====== | + | ====== |
+ | Plugin is linked to a datafile. Most of the time, plugins must be use with ' | ||
+ | Plugin to use can be defined in the datafile header: | ||
- | [[Nes plugin]] | + | < |
+ | < | ||
+ | < | ||
+ | < | ||
+ | < | ||
+ | < | ||
+ | < | ||
+ | < | ||
+ | < | ||
+ | < | ||
+ | < | ||
+ | < | ||
+ | rommode=" | ||
+ | biosmode=" | ||
+ | samplemode=" | ||
+ | lockbiosmode=" | ||
+ | lockrommode=" | ||
+ | locksamplemode=" | ||
+ | | ||
+ | </ | ||
+ | |||
+ | Here, when this datafile is loaded in romcenter, the nes.dll plugin will be used to calculate rom crc. | ||
+ | |||
+ | If no plugin is specified in a datafile, romcenter will attempt to detect some games and will propose to use a specific plugin. Accepting will produce better rom identification. | ||
+ | |||
+ | Plugin files (nes.dll here) should be located in romcenter/ | ||
+ | |||
+ | ====== Plugins development and updates ====== | ||
+ | I have developed several plugins and release the source code on github: https:// | ||
- | [[Arcade plugin]] |
plugin.1242148923.txt.gz · Last modified: 2009/05/12 19:22 by romcenter