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plugin [2018/07/28 09:45] – [Available plugins] romcenterplugin [2024/02/17 11:58] (current) – [Installation] romcenter
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 Using plugins, you only need to store one crc and one size in the datafile to recognize all formats. Using plugins, you only need to store one crc and one size in the datafile to recognize all formats.
  
-====== Available plugins ======+====== Installation ====== 
 +Plugin is linked to a datafile. Most of the time, plugins must be use with 'pure' hash datafiles (datafiles produced from pure rom, with no header, not interleaved or swapped).
  
 +Plugin to use can be defined in the datafile header:
  
-[[Sega genesis/megadrive/32x plugin]]+  <datafile> 
 +  <header> 
 +    <name>Nintendo Entertainment System</name> 
 +    <description>Nes dat</description> 
 +    <category></category> 
 +    <version>20220810</version> 
 +    <date>2011-08-10</date> 
 +    <author>Eric Bole-Feysot</author> 
 +    <homepage>Romcenter</homepage> 
 +    <url>http://www.romcenter.com/</url> 
 +    <comment>Test datafile</comment> 
 +    <romcenter  
 +      rommode="unmerged"  
 +      biosmode="split"  
 +      samplemode="merged"  
 +      lockbiosmode="no"   
 +      lockrommode="yes"  
 +      locksamplemode="no"  
 +      plugin="nes.dll"/> 
 +  </header>
  
-[[Nes plugin]]+Here, when this datafile is loaded in romcenter, the nes.dll plugin will be used to calculate rom crc.  
 + 
 +If no plugin is specified in a datafile, romcenter will attempt to detect some games and will propose to use a specific plugin. Accepting will produce better rom identification. 
 + 
 +Plugin files (nes.dll here) should be located in romcenter/plugin folder. 
 + 
 +====== Plugins development and updates ====== 
 +I have developed several plugins and release the source code on github: https://github.com/ebolefeysot/RomcenterPlugins
  
-[[Arcade plugin]] 
plugin.1532763924.txt.gz · Last modified: 2018/07/28 09:45 by romcenter

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